Max Payne 3
Max Payne 3 tells the story of a retired police detective embroiled in a world of corruption, turmoil and intense violence. The award-winning Max Payne franchise put players in the role of Max Payne, a hard-boiled New York City detective with a penchant for violence, out to avenge the death of his family. The latest installment delivers more of the classic elements and hyper-intense action that fans have come to love, while moving the story of Max in a new direction. Since leaving the NYPD and N
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Husky Wing wrote his opinion about Max Payne 3Saved!This game would’ve been forgotten if not for its title. It's not a technically bad game, but it's not a good game either. It's just another generic uninspired 7th-gen third-person shooter sapping more money off the Max Payne IP.
The game wasn't designed with Max Payne's bullet-time or dodging mechanics in mind, other than their frequent use in scripted sequences. The actual gameplay is much like if Metal Gear Solid patched in dodging with bullet-time—okay, it's a feature, but these scenarios sure weren't designed with this ability in mind. The loss of OG Max Payne's arcadey controls, in favor of stiff but "realistic" movement, was also a disappointment.
The set-pieces in Payne & Lynch 3 aren't like those in Mass Effect or Uncharted, here they're drab and repetitive. There's nothing impressive, it all feels the same. Boom, explosion, Rico Rodriguez jumps to safety, but oh no—look! Six enemies are beneath you! Bullet-time has been automatically activated, leaving you plenty of time to get them all in the head. And so this occurs once every twenty or so minutes, in a bland, repetitive grind. When the enemies die, Kane monologues as you trail the linear path, with the environments lacking the interactivity of the previous games, and despite Rockstar's fame with open world titles, opportunities for small-scale exploration being minimal.
This game offers nothing of interest. Its story is both predictable and overly-clichéd, its characters are completely forgettable, and even Max himself is reduced to nothing more than your generic empty action protagonist. The game is polished, its shooting functions as it should, but for all the money poured into this project, they somehow couldn't add some level of substance to this garden variety shooter.-
Saved!Not ImportantEditing … I thought its gameplay was pretty solid, definitely better than 3.5
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Saved!Husky WingEditing … Its gameplay sure worked, but it felt incredibly stale to me. The 3.5 isn't for being trash, it's for being boring and uninspired.
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Pudding wrote his opinion about Max Payne 3Saved!Max Payne 3 is a Michael Bay game through and through with just a hint of Max Payne. Gameplay is strong with plenty of adrenaline pumping moments, but unfortunately the game frequently interrupts the action with either pointless cutscenes or to tell a mostly boring story filled with unsympathetic characters. It's a fun game, but by no means deep. Even though it wants you to believe otherwise.
Pros: Excellent gunplay, great level design, plenty of diversity in locales and gameplay, amount of detail in the environments, solid sound effects, moments when it comes close to capturing the spirit of the original
Cons: Annoying visual effects that are spammed left, right and center during cutscenes and occasionally gameplay, too many useless cutscenes (that usually can't be skipped due to them covering up the loading) that break up the pace, writing wants to be smart, but rarely is, Portuguese is spoken frequently and yet there's no translation, weak characters and voice acting, boring story-
Saved!Bob GutSmashaEditing … I thought the writing went a bit unappreciated. **SPOILERS** - It's essentially a detox-story were Max uses a bunch of wealthy and empty human beings as a vehicle for sorting his shit out. He uses them to relieve his suicidal episodes from the previous games but isn't aware of it. The fact that he isn't self-aware means that the *happy* ending could turn around pretty quick in the sequel, they have a lot of options for the next game now.
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Saved!PuddingEditing … The problem I have with that theory is that **SPOILERS** Max stopped drinking only half way through the game. When he hits the favelas. So, essentially, everything was set into motion as well as his motives were set, while he was an alcoholic. He wasn't using the rich to sort his shit out, but rather to continue to piss and moan about his life. When people started getting killed he was clinging from one person to next, as he didn't want to fail them like he ''failed'' his family and to an extent Mona. Now, the problem I have with him is that he was drowning in self-pity almost all the time and I simply can't stand that. The previous Max Payne games had these moments of self-pity, but they weren't as frequent and actually meant something.
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Saved!Bob GutSmashaEditing … Le **SPOILERS** Detoxing would last long after your last drink though, there's also his secondary addiction I forgot about with the painkillers. And yeah that's exactly what he is doing, clinging from person to person to try and relieve his guilt, the fact that they are 'empty' people makes it much easier for them to be vehicles, and if he fails he can just move on to the next one without adding new emotional baggage. Like when Marcelo is burned alive, Max just moves on, he is using them selfishly. As for the self-pity, it should be far worse than in the previous games because he is an old, overweight addict dealing with a lifetime of trauma. Brazil becomes a giant therapy session for Max but he is using violence, again, to solve his internal pain. So he hasn't exactly changed by the end of the game.
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Saved!Kylin SnowdenEditing … Story would have been better if they made it connect to gameplay in someway. When he stops drinking, you would expect their to be some kind of side affects. When he talks about how hard it is not to drink, why not allow the player to experience this. Change up the gameplay a bit, raise the difficulty curve. Allows you to sympathize with Max more. Im bored of narrative in games consisting of "Do the action bit, now wait for a cutscene". Also, damn, was that game not humorous in the slightest. Took itself way too seriously.
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Saved!PuddingEditing … Agreed, although to be fair it did try to be funny occasionally, but those attempts fell completely flat and were in clash with the tone of what was going on outside the jokes. What strikes me particularly odd is how little attempts at black humor were there in this entry...
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Saved!Bob GutSmashaEditing … Considering you are dealing with organ trafficking and substance abuse, humor would be hard to place. The whole, 'bald fat American with a loud shirt' section was good in my opinion though. There's plenty of games that do humor so I don't expect every release to cover the entire spectrum of entertainment. The main problem I had was that cutscenes cannot be skipped.
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Saved!PuddingEditing … First two games had equally dark stories and yet the black humor, especially in the first one, was done rather well, so I don't see how they couldn't fit it in, especially if they tried and failed at some comic relief moments.
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Saved!Bob GutSmashaEditing … Which moments failed? Apart from the 'tourist' section I can't really remember any attempts at humor. There was the guy hiding in the toilet, you meet him later again too. It wasn't really funny though, just kind of sad... Same with the first games, I can't remember any jokes off the top of my head. I don't think humor was ever the selling point for the series though, is it really that bad if one game out of a hundred doesn't crack a joke?
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Saved!Bob GutSmashaEditing … I tried to Youtube "Max Payne funny," this is all I managed... https://www.youtube.com/watch?v=NjL3kBWgwVM
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Saved!PuddingEditing … Some of the lines and the toilet guy, who served as a comic relief of some sorts. You're right, the humor was never the selling point and I never claimed it was, but it was placed there occasionally and it fit. Here it didn't. I can't quote any jokes from the first two, but I remember that Max would occasionally use the dark humor and there was the comic relief of the *SPOILERS* Baseball Kid mascot guy in the second one. The whole situation was absurd, but it was more fitting than the reoccurring toilet guy.
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Saved!In my latest live-show I am going to complete recent games, I haven't finished yet. First in the row: Max Payne 3
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Bob GutSmasha wrote his opinion about Max Payne 3Saved!I think a lot of people missed some of the subtleties of the story. It's essentially a detox narrative. Max actually uses the wealthy family for his own gain, it's just not thrown in the player's face; really good writing.
The game itself is really addictive, the only major flaw is the long loading time hidden within the cut-scenes. -
In likeflynn wrote his opinion about Max Payne 3Saved!I didn't played the previous games, but I know the franchise well enough and what is it about; the story has it begins seems to head towards your typical "depressed ex-cop tale" but then it hits you terrific writing, characters and set pieces; gameplay is natural TPS, so you will be ok with it but the health doesn't replenish in time making things more difficult, so you must keep an eye on pain killers, stick to cover and don't play hero, thought "bullet time" will get you out of almost any situation. It goes for more of a blockbuster film style than a comic book, trying to appeal to the masses and multiplayer is very fun. In conclusion: This game is really good for all the right reasons and shouldn't be missed.
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Arjun Chowdhury wrote his opinion about Max Payne 3Saved!different max but still great game
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MarcusG wrote his opinion about Max Payne 3Saved!An older, beat-up version of Max Payne shoot-dodges himself out of retirement: A job as private security detail for businessmen and socialites in Sao Paulo soon turns out to be everything but the quiet, little pension scheme. Rockstar successfully revives the franchise by introducing some fresh ideas while still staying true to the original! Pros: Incredibly detailed graphic, premium music and soundeffects and top-notch direction. Cons: Gunplay gets repetitive after a while; and the different plot strands, although easy enough to follow, never *really* come together in the end.
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Rich . wrote his opinion about Max Payne 3Saved!Never played the first two but I'm glad I took a chance on this one. A linear shooter's pretty different from what you usually get from Rockstar but you'd never know.
I love the over the top shooting and the set pieces are awesome. The way the story's told is great too, bleak as hell and a little heavy on the cut scenes but it's not predictable and the writing's top class.
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Released | Yes |
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Created | 2013-03-26 06:51 pm |
Page creator | Papissama |
Views | 2,225 |
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