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8.8 Fantastic
Rated by 31 people
  • 4 years ago
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    ...This conversation got dirty very quickly...
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  • 5 years ago
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    Clover: "One of [my socks] gets a hole in it. What would you do if that was your sock?"
    Junpei: "Well, I guess I'd patch it up."
    Clover: "But what if another hole opens?"
    Junpei: "I'd add another patch, I suppose."
    Clover: "What if another hole opened after that?"
    Uhh...
    ( ̄. ̄;)
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  • 5 years ago
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    Broke into the bloody shower room, baby! Woohoo!

    ...This is so thrilling.
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  • 5 years ago
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    I forgot that I still own this game. My (New) 2DS can play it without touchscreen problems! Yay!
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  • 5 years ago
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    The twist at the end involving 'hardware' and the story reveals surrounding it blew my fucking mind. I actually made a loud vocal sound like "OOOOOUUUUHHH" when it was revealed. That aside I went into this with some spoilers as I'd already played VLR but even with that I loved it, something about the lack of flowchart jumping (at least in the ORIGINAL version of the game, goddammit Spunsoft) and therefore having to play the whole game repeatedly and have it end in tragedy over and over and over before finally unlocking the true ending and EARNING your happy ending through constant heartache was so powerful. VLR was no less powerful despite its flowchart, but with how 999 was structured this way really worked to its benefit and it felt deliberate. A shame the Nonary Games version took that away. If any of y'all ever play the Nonary Games version of 999 please resist the urge to use the flowchart to jump chapters in it if you can. Go nuts with it in VLR though. In fact don't even make Nonary Games your first experience, just play 999 on DS, take my word for it. Game's just really really really good. Amazing story, fantastic characters, really cool puzzles, amazing soundtrack. Shinji Hosoe is such an underrated composer.
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  • 7 years ago
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    Can't wait to play this again on the Vita =) Great game that's completely worth playing more than once.
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  • 8 years ago
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    I think I spoiled myself by playing the sequel before this game :P Much smaller in scope, this game only has 6 endings, compared to Virtue's Last Rewards 20. Regardless, I still had a great time playing this game, trying to solve it's mysteries and enjoying the twists and turns of the narrative. If a story-centric game can hold your interest for 20+ hours, when you already know how it ends, I would consider that an endorsment to its excellent writing. Full of twists and turns, this game keeps you hooked right through to the end. The only criticism I have is with the puzzles. They were far too simple and required very little input from the player. This has it's merits however, as you will be replaying them A LOT if you want to attempt all the endings, but believe me, they do get tedious. Initially stumped on how to get the true ending, I eventually picked up on the clues and it was well worth it. As soon as I was done, I wanted to play the sequel all over again :)
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    • Filly Vanilli
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      Filly Vanilli
      Editing … I never did finish VLR. I just didn't find it as thrilling or engrossing as the first game somehow.
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  • 8 years ago
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    Has anyone tried the iOS version of the game? I want to get into that series asap.
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  • 9 years ago
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    999 throws people into a horrific scenario--playing as a college kid trapped in a sinking ship. If that isn't enough, he has a time bomb trapped in his intestines. If he doesn't figure out how to escape with his other companions, he's dead meat. This thrilling game combines puzzles and a visual novel into an extraordinary story about two childhood friends, struggling to change their fate.
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Video

Alternative Names

Zero Escape: Nine Hours, Nine Persons, Nine Doors

Game Info

Released Yes

Page Info

Created 2013-03-26 06:51 pm
Page creator Papissama
Views 2,050
  • Trailer
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Listed in, list of Lists as cards
Wide-tile list of VG-level Pages.
Wide-tile list of character Pages.
Simple text.