• 8 years ago
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    "Kentucky Route Zero has always seemed to be a game about rest. The experience of playing the game itself is noticeably muted, and while the pacing isn’t exactly slow, there’s a meandering quality to it. The game itself asks very little of the player, as if it was created with the weary and heavy-laden in mind.

    By now I’m starting to view Kentucky Route Zero as a game about discovering how to rest. We all have a good idea of how to physically rest; just lay down, close your eyes, and fall asleep. The next day, we’re back to normal, given enough time in slumber. But how does a spiritually exhausted person rest? How do we recharge our tired souls?"

    —Richard Clark
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