• 9 years ago
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    „What role does realism play in video games I ask myself. What if a ‘detailed’ hand with five fingers is catching a bottle but the fingers pass right through it? Is this still realistic?

    Rather than to show each meticulous and tiny detail of a finger, it is more important to make the end action look more credible by working on the movement and functionality of the arms and the hand in relation to the object.”

    - Shigeru Miyamoto talking about the Uncanny Valley
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