• Wrl6199 wrote his opinion about Kain Highwind
    9 years ago
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    The fourth Final Fantasy – or the second, over here in America – was the first one to get relatively serious about character development. Final Fantasy III had individual characters with proper names and all that, but it wasn't until the first 16-bit games in the series that Square gave its heroes a few shades of gray. Cecil, the story's lead character, went from confused Dark Knight to crusading paladin, but his opposite number Kain had an even more interesting arc, from sidekick to rival to regretful would-be hero, which concludes with a haunting moment in the game's ending. He's also one of the most striking visual designs of the series, the prototype of the Lancer or Dragon Knight, whose spear and winged helmet would influence many future character concepts.
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