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    While the original Mario Land is notable for its different take on the formula, it was the sequel that planted the Mario franchise as just as good on the good ol' Game Boy as on a home console. With a design choice that mixed Mario World with the core Mega Man series, players had the option to make their own plan of attack by choosing what stage they would venture to next. Unlike the first Mario Land, Mario was instantly recognizable as his SNES counterpart, rather than a collection of pixels to resemble his iteration from the very first installment in the Super Mario Bros. trilogy. Top off the quest with the introduction of the dastardly Wario and a damn good soundtrack, and you've got one of the best portable platformers ever.
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