• 7 years ago
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    TV Tropes: "A common complaint about Silent Hill: Homecoming was that its updated controls made combat less threatening, since you could actually dodge. In an interesting twist for this trope, many also suggested that making it easier to fight things made the game less scary, since traditionally fighting enemies just led to you dying, so it was smarter to run."

    Da fuq? Who finds Homecoming easier than the first two games? It's five times harder!
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