• 7 years ago
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    So i just got this game for free and just finished it. Reading all the comments on this page i guess i dont get it. Now i dont think its a bad game but dont think its this amazing gaming defining game either.

    The pros for me was the art style and soundtrack. All its areas are very beautiful and the orchestral score accent it very well. Both these gave the game an atmosphere like Team Ico games do.

    Now the biggest con might surprise people which is the multiplayer. The first person i met guided me through the second part (the area after where the demo ends) i felt kinda annoyed because i wanted to explore more of this sand field but didn't wanna ditch him. So after we did that part he sat down for minutes and i left him.

    After that if i saw someone i stayed away from them because i wanted to explore by myself. So after the first sliding part i saw someone else pop out of the little sand waterfall shorty after. He saw me and wanted me to follow but i was busy trying to get to a ledge that had a scarf power up. Well he went down and unlocked all the things to open the way to the next area. That pissed me off so i went and disabled my connection and played the rest of the game solo. Idk what that says about me lol

    The story was kinda basic but it was okay .

    So i would say the game was alright but nothing special.
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    • Gries He
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      Gries He
      Editing … That sure is an opinion that you have.
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    • Gries He
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      Gries He
      Editing … A factually wrong opinion that is.
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    • Gries He
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      Gries He
      Editing … What I'm trying to say here is that you're wrong.
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    • Ulty
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      Ulty
      Editing … In terms of gameplay, it really is nothing special.
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    • Erektionsite
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      Erektionsite
      Editing … I agree on the multiplayer. It felt very forced and seemed to be there only for the .EM.OT.IO.NS.
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    • Dr Eggnog
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      Dr Eggnog
      Editing … I didn't play it multiplayer. Even still, I mainly just liked it for the beautiful graphics.
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    • Silent Gamer
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      Silent Gamer
      Editing … This is the fundamental issue I have with multiplayer. Playing it when it is fresh and new is a completely different experience from playing it once it has been around for a while. When it is new, everyone is in the same boat, having to explore and discover the game for themselves. As time goes on, more and nore of the people playing have already seen all there is to see and spend their time trying to "beat" the game by discovering the fastest routes, best spots, most efficient loadout. Worse still (in my mind) are the ones who decide to "help" newer players by showing them all these "correct" ways to do things and the "best" loadouts. They rob the newer players of the chance to discover things for themselves, rushing them through the experience towards the end goal, that is their end goal, not the newbie's. It's a shame you had such an annoying experience, but this is the risk of Journey, and multiplayer as a whole.
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    • Gries He
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      Gries He
      Editing … Good point, Dan. He's still wrong tho
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    • TanteGuro
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      TanteGuro
      Editing … Journey is definitely a game that was best when it was newly released. The encounters you had with other people then were really fun with both of you trying to figure out things and trying to communicate. When I went back to it I had the same experience as you had. Too many "pros" running around. Still one of my favourite games though!
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