Sarah Smith

  • 9 years ago
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    Doom? The most influential FPS of all time, the game that began workplace epidemics, and it's BELOW Journey...
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    • Jon Paul Cuellar
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      Jon Paul Cuellar
      Editing … Well, that's because Journey is a better game.
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    • McKayla Sellot
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      McKayla Sellot
      Editing … Most things should be below Journey. It's top 10 material.
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    • MasterWizard Xenomorph
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      MasterWizard Xenomorph
      Editing … Doom is great, but a guy shooting demons isn't all that original.... plus it's a fave's list I just put what I enjoyed the most.
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    • Rich .
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      Rich .
      Editing … All credit to Doom for being influential but the thing is influential games get their ideas improved on. Without bringing non FPS's into it I'd say Halo, Half Life, Bioshock and Modern Warfare are all ahead of Doom because favourites is more to do with being outright awesome to play and refined than it is to do with being innovative and good for its time.
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    • Benji Dodds
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      Benji Dodds
      Editing … Halo and Modern Warfare are effing terrible. I still play Doom.
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    • Rich .
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      Rich .
      Editing … To me Halo 1, 2, Reach and especially 3 are awesome, as is the first Modern Warfare whereas I mainly like Doom for the retro novelty of it.
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    • Benji Dodds
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      Benji Dodds
      Editing … To me, Halo and Modern Warfare represent the watering and dumbing down of an entire genre.
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    • Rich .
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      Rich .
      Editing … Meh. Considering Halo has intricate and large maps, balanced weapons where no one gun is best in all situations, included ground and air vehicles that are useful but not overpowered, has impressively smart enemy AI and put more effort into story and style it's arguably a more intelligent game than Doom. I won't try and make the same argument for Modern Warfare but it's no dumber than Doom either and it's still a lot of fun with some awesome campaign missions and multiplayer that was very fresh in 2007.
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    • Benji Dodds
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      Benji Dodds
      Editing … Short list of issues with Halo. Regenerative health, aim assist, very slow gameplay. I couldn't possibly agree with a more intelligent game, simply because of the tools used to create something like Halo, lowered the bar for all other entries in the genre. Could Halo be used as an argument for more accessibility? Sure, and you would be entitled to that opinion. Me, I view Halo as the main reason that corporations have this mindset that EVERYTHING MUST BE FIRST PERSON, even if it doesn't necessarily fit the original design. *shrug*
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    • Jon Paul Cuellar
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      Jon Paul Cuellar
      Editing … What's wrong with regenerating health? It allows the designers to design every encounter knowing that the player will be at full health when they experience it. I also don't see any problem with aim assist. Playing a console shooter without aim assist is torturous, and even on PC it can be pretty frustrating. The gameplay being slow-paced is just a stylistic choice, there's nothing wrong with that.
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  • 9 years ago
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  • Sarah Smith joined Favslist
    9 years ago
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