Envy Omicron

  • Envy Omicron wrote his opinion about The Walking Dead
    9 years ago
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    This game doesn't have the best graphics, or the best music, or the best action, but it's the one game that's had a far greater emotional impact on me than any other. It's the one game where the story and the gameplay felt the most integral, where one would've been very little without the other. This is a game where you act as a surrogate father to Clementine, who is by far the best child character in video game history, this is a game where tragedy and despair are shown equally along without hope and optimism, where you're forced to feel the full impact of every choice you make. The characters are all flawed, but deeply relatable, and they end up making many of the events that unfold all the more heart-wrenching, and the ending easily eclipses all previous attempts at emotional endings in this medium. The Walking Dead is worth going through, from beginning to end, more than any other game I've ever played, and I can't praise highly enough.
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  • Envy Omicron wrote his opinion about Half-Life 2
    9 years ago
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    This game takes all the best elements of the first person shooter genre, and throws them all together in one place, creating the most engaging and elegantly paced action game I've ever played. The level design is linear without ever feeling like railroading, the guns are varied and satisfying, the fights are fast-paced and lethal, the characters are sympathetic, and the setting and art design are unique and creative. Yes, it's a violent power-fantasy, but it's the best kind of violent power-fantasy.
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  • 9 years ago
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    MGS3 has a smaller, more personal and more self-contained story than any other Metal Gear Solid game that still has likable and imaginative characters, lofty philosophical themes, and a unique mixture of japanese and western sensibilities. The stealth system is the most complicated and satisfying the series has ever had, with many different possibilities, and plenty of room for experimentation and mastery. The End is the best boss battle I've ever fought, requiring a great deal of strategy and patience as you engage in a duel of wits with a legendary sniper. It's the only MGS game I would recommend playing on it's own aside from (maybe) the first one, and with good reason, because it's a damn fine game.
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  • Envy Omicron wrote his opinion about System Shock 2
    9 years ago
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    This game is essentially a graphically inferior Bioshock, but is otherwise better than Bioshock in almost every single way. First and foremost, it's actually a role playing game, and not just a sub-bar first person shooter with some lite RPG elements. You've got an inventory, stats, skills, classes, the whole shebang. It's deep and involving without being obtuse or needlessly stripped down, and it allows for a wide variety of play styles to ensure that everyone's experience with the game is different. The consequences for death can be heavy, Shodan is still creepy as shit, and the environmental storytelling is still among the best in the medium.
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  • Envy Omicron wrote his opinion about Fallout: New Vegas
    9 years ago
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    New Vegas does everything right that other RPGs published by Bethesda constantly get wrong. The characters were far more memorable than almost anyone from TES or Fallout 3, and they weren't nearly as much of a nuisance. The world also feels very believable, and has a unique aesthetic, even when compared to the other Fallouts. The choices you're presented with allow, or rather require, a greater degree of actual roleplaying than almost anything in The Elder Scrolls, or even Fallout 3. There was rarely ever a moment where, given the circumstances, I wanted to make a reasonable decision that wasn't available to me for some arbitrary design reason. For all that, Obsidian deserves some serious praise.
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  • Envy Omicron wrote his opinion about Spec Ops: The Line
    9 years ago
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    This game starts off by making you believe that you're in for yet another dude-bro military shooter, what with your clean-cut, all-american "heroes" going off to shoot a bunch of brown people in the desert, but then it ends up turning into a Heart of Darkness style, scathing evisceration of dude-bro military shooters, the heroes turn out to be a bunch of unlikable bastards, and you were supposed to be HELPING the citizens of Dubai. Your character is constantly being put through hell by others, and his loosening grasp on reality causes him to spiral down into misery and destruction. It's a deliberately fatiguing and soul-crushing experience designed to make the players question the ethics of their main character, and by extension, characters similar to him.
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  • Envy Omicron wrote his opinion about Doom
    9 years ago
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    Doom is a game that took the formula established by it's predecessor Wolfenstein 3D, and made it ten times more advanced, ten times bloodier, and ten times more badass. Doom got everything right that it needed to get right, the guns were empowering without making the game too easy, the art direction was focused without being samey, the mechanics were simple without being shallow, and the music....okay, the music was basically ripped off from Metallica and Pantera, but the game is still fucking incredible.
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  • Envy Omicron wrote his opinion about Minecraft
    9 years ago
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    This is the very embodiment of limitless, free-form expression in video games. It's a game that's focused much less on giving the player a specific, pre-planned experience, and much more on giving the player a set of tools, and letting them do whatever they want with them. There's no main goal (at least, not one that you're required to do), and no real ending, you just do whatever you want. Simple, yet profound.
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  • 9 years ago
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    Out of all the games on this list, this one is perhaps the most flawed, what with it's flat, forgettable characters, and stiff, awkward combat that tries to merge real-time interactions with stats and dice-rolls in a way that really, really, doesn't work. But what this game gets so very right is creating a beautifully strange, intricate, believable world, with it's flavor text, it's clothing designs, it's architecture, it's lore. Basically with everything.

    Many people have criticized this game, and rightly so, for being very dated in certain respects, but if you can look past that, you're in for one of the most engrossing game worlds ever created (I can't believe I typed something that cliche).
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  • 9 years ago
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