Benji Dodds

  • Benji Dodds rated Minecraft // score is (1.0).
    9 years ago
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  • 9 years ago
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    Kick ass game, kick ass soundtrack by the band Gone Jackals, Mark Hamill as the villain, zany Tim Schaefer puzzles and a semi-serious story arc. What more could you ask for? I mean, aside from a sequel. :P (Or a longer game, as this was oddly very short.)
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  • 9 years ago
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    Another of Obsidian's great ideas marred by poor quality control. After patching, however, the game that lied beneath was engaging and amazing.
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  • 9 years ago
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    It's time to kick ass and chew bubble gum!
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  • 9 years ago
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    Great game marred by a few bugs, but well worth a pickup at GOG.com and still one of the best ideas Sir-Tech put together!
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  • 9 years ago
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    Probably the best iteration of the series. Even today, it's still clean, crisp looking and has that addictive gameplay style. Oh...and Elvis as your culture advisor. Yeah.
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  • 9 years ago
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    This game is the result of taking the gameplay design of Fallout, taking bits and pieces of Shadowrun's fantasy creatures, smacking them around, then putting them in a steampunk world, where magic and technology are at odds with one another. It includes the freedom of character creation from Fallout, along with all the great customization options, the ability to play the game in so many different fashions, it'll make your head spin. Wanna be a brawny lesbian she-orc? You can totally do that. A silver-tongued gunslinger? Can do that! A merchant with some magic up his sleeve? Yup, you can. You can even be a completely retarded ogre with superstrength, that solves everything with OGRE SMASH. I'm serious. You can set your intelligence to 1, and you will literally only be able to barely grunt in dialogue. That's how great this game is. Not to mention, custom modules and characters make this game almost infinitely replayable. However, in typical style for both Sierra and Troika, this game was completely bug riddled at release, to the point of almost unplayability out of the box for most. (Myself included.)
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  • 9 years ago
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    This game is responsible for at least one ruined relationship. Jokes aside, this probably IS responsible for a marked reduction of my social life in '99. House party? NO WAY, MAN! I GOT SMAC! The club can't even HANDLE me right now, I GOT SMAC! Either way, this game took everything that was great about Civ II, recreated much of it in an immersive alien world, with realistic factions based by philosophy, rather than nationality, a creeping alien world and that sweet, sweet "just one more click" gameplay. Definitely worthy of the title "classic," and still playable and ENJOYABLE today.
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  • 9 years ago
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    This game is a lightning rod for emergent gameplay and the forerunner for being able to choose the way you want to play through the game. Many people don't get it, or aren't good at it, and it's understandable that some games set the bar too high for some. That aside, the game was very buggy at release, and frequently caused some rage inducing crashes. (One of the first save early, save often games.) Lurking under the bugs and instabilities, however, was one of the most amazing RPGs out, and took what Wasteland started, then made it more accessible and gave it a visual upgrade and a more "adult" feel. I loved this game in '97 and I still love and play it today.
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  • 9 years ago
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    I believe FFT is probably the best FF game of all time. Deep RPG mechanics, an engaging story, cutscenes rendered in the in game engine, no stupid over the top, overly designed characters with zero depth, no utterly confusing stories. Hey wait, are we sure this is a Final Fantasy game? :P
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