• 1 year ago
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    https://youtu.be/wkH2zETKqws
    Can you listen to this and not get immediately pumped to play?
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    • Nodley
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      Nodley
      Editing … The power of music for sure. But for REAL goosebumps this little tune has it beat: https://www.youtube.com/watch?v=2aNlfBH3f5w&ab_channel=sschafi1 You know, I'd actually like to learn some game music on guitar but I don' treally know what I can learn. Anything I can think of off the bat that I like is piano.
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    • Klemoib
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      Klemoib
      Editing … Oh god I sometimes forget how impressive alttp soundtrack is. Pure craftsmanship. OG game composers really did squeeze out every last drop out of those chips. Also DK country is unbelievable in what they achieved in the soundtrack. Those restrictions really seemed to have gotten the creativity juices flowing for some composers. Most of them would prefer to work without restrictions I bet but I really think something unique and special came out of the 16 bit era and even a little bit beyond that. Even midi soundtracks had a certain charm to them and it’s difficult to make something good with midi but if it’s done well I really like it. I am still impressed with some scores….. Sorry, just nerding out. Don’t mind me.
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    • Nodley
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      Nodley
      Editing … Quite a lot of my favourite game music is from the 16 bit era. And I don't think that it's down to nostalgia, I genuinely believe it has it's own sound and charm. The Sonic the hedgehog music for example, that was the first thing that come to my head. I bet you know every tune, they were so memorable.
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    • Nodley
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      Nodley
      Editing … This come to mind too: https://www.youtube.com/watch?v=Dmk59bpyarQ&ab_channel=LeeFarquhar If you were around in 1992 when all the dance music was about this was brilliant.
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    • Klemoib
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      Klemoib
      Editing … Oh yeah. I really like sonic music too and I don't even play sonic games. Yeah 16 bit just really has something. It's kinda sad to see videogames all grown up now that I think about it. Not for nostalgia's sake but for the creative way games were made with no idea how games were "supposed to be". Just a bunch of programmers and designers, composers, artists and writers trying to see what they could make. I hope the charm from back then still lives on somewhere in gaming.
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    • WoodrowShigeru
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      WoodrowShigeru
      Editing … "Anything I can think of off the bat that I like is piano." — "Matoya's Cave" comes to mind. Could be the case that it's not for beginners but you can make it your goal to learn that song. Either break it down into baby steps, or work your way there with other, smaller (possibly non-FF) songs. — Besides, you can still play the songs on acoustic guitar even if they're for piano. This collection for example happens to start with "Prelude": https://youtu.be/9Q3_fB1LqV0
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    • WoodrowShigeru
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      WoodrowShigeru
      Editing … “Not for nostalgia's sake but for the creative way games were made with no idea how games were "supposed to be".” — I believe @explojin has it figured out. The indie games scene is where you can find that experience now. https://itch.io/games Granted, there's no quality guarantee like the SNES had. I feel like those indie games are more comparable to the 1st and 2nd generation of gaming. And they lack the "great music" thing … Never mind. I wanted to make a point about creativity but immediately argued myself to the ground.
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    • Klemoib
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      Klemoib
      Editing … hehe I love indie games. I see magic there sometimes. Not all of them are great but sometimes a gem is born. What I find with indie games though is that most of them are based on ideas of existing games. They use other games as inspiration and thus a lot of indie games still stay in the safe confinements of what a game is supposed to be. I like games where the experience is based on something outside of gaming. You can really feel if the developer has a vision or a passion in their life that they want to share. Something they think is worth saying. Something more than trying to make a fun game. It keeps things interesting. I always find it so endearing when old games try to tell really profound stories through blips and bloops. You can see the developers had something to say in spite of the limited technology. That’s what I find impressive about Terranigma for example. If you play it it can feel like you really did go on a century long expedition through evolution to revive the dead earth. Even a lot of very important story elements are all told through gameplay. I almost find it hard to believe how well that story telling worked and it’s a damn snes game. It has no business being that good.
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    • Klemoib
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      Klemoib
      Editing … that guitar dude is amazing btw.
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    • Nodley
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      Nodley
      Editing … That dude is level 99 in guitar I'm more like level 3
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Overworld (The Legend of Zelda: A Link To The Past)

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Created 2014-04-22 08:29 pm
Page creator Aramonde
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