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8.5 Fantastic
Rated by 38 people
  • 5 years ago
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    What a delightfully quiet game! A shame I paused for almost a year because of pestilent shadows that demand many uninspired whacks, fly off with Yorda to the opposite end of the room, and knock you unplayable for three seconds when you rush to free her or inattentively mash the spank button. Stick with it, however, and the sword you eventually receive makes the game far more enjoyable, if perhaps too peaceful. The mechanics reinforce the narrative as a video game's mechanics ought to, and while much of its magic has faded over the years, there's still a good heart here. Ico may lack the majesty of its successor, but its design facilitates an undistracted, sometimes beautiful experience.
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  • 5 years ago
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    It's like Prince of Persia meets...an Escher painting? Probably a little more tranquil than that. I wouldn't know, because I'm beating up shadows with a stick.

    The other half of the time, I'm laughing at my dude as he keeps missing the jump. He's so dead. He should just give up on Yorda.

    Third playthrough. Never gets old. I mean, the part where he falls to his death. Hahaha
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  • 8 years ago
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    Mark Brown on the#Game Design of ICO and its design by subtraction.
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  • 9 years ago
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    I've been watching a friend play this. Those really grueling fights trying to fend off a big crowd of shadow dudes make me SO tense.
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    • Pudding
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      Pudding
      Editing … The combat is by far the worst part of the game and just a nuisance. :/
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    • Filly Vanilli
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      Filly Vanilli
      Editing … Yeah, it seems really annoying just from watching. It gets to be like David taking on 8 Goliaths with only a yardstick as his weapon
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    • TanteGuro
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      TanteGuro
      Editing … Stopped playing it after the third or fourth encounter with an enemy. Just couldn't be bothered.
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    • WoodrowShigeru
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      WoodrowShigeru
      Editing … I never took them as annoying enough to quit the game. It's an idyllic game with a simplistic element of danger.
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    • Pudding
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      Pudding
      Editing … Pretty sure combat was put into the game for reasons other than gameplay Spoilerbecause of the story and the twist in the end 'cause if it wasn't, they could've just replaced it with chase and/or stealth sequences and it would've been a much better gameplay experience.
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  • Kylin Snowden wrote his opinion about Ico
    9 years ago
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    Ico is a brilliant game made by the masterful Fumito Ueda. It takes a bit more to enjoy this game as opposed to Sotc. It's very slow. Similar to Tinker Tailor Solider Spy, It takes its time with its world and character building. It's environments seem drab only because it's narrative is based on realism. If you can appreciate a slow paced, environmental puzzle game , youll enjoy Ico. If you enjoy small character interactions with little to no dialogue, youll love Ico. What makes this game good can't be stated in written word. Most games can't. Its interactive and deserves to be experienced as such. I'll address some common complaints. Camera: The camera moves on its own to show you everything you need. The camera does not control poorly, you just have to trust it will steer you in the right direction. Combat: to play this game as an action game does it a huge dis service. It's minimal, yes. Why should it be any more. This game is not an action game.
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  • Charles Walker wrote his opinion about Ico
    9 years ago
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    Shadow of the Colossus's spiritual predecessor. A game where you play as a helpless young boy with horns trying to help out an even more helpless young girl as you work together to escape a strange yet mystical castle inhabited by an evil queen and mysterious shadow creatures. Like Shadow of the Colossus, it's very atmospheric, and the environments are very well detailed. Despite there not being very many cutscenes and story moments, I found myself caring for both Ico and Yorda and wanting to see them to the end of their journey.

    Team ICO really knows how to make games with characters you get attached to with minimal effort. Between the two main characters of this game and your main character and his horse in SotC. While I do prefer SotC, this game is also amazing and worth a playthrough.
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  • 10 years ago
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    Tried the remote play option with Ico and the experience was really smooth. I saw no noticeable lag between my button inputs and the action performed (nor any framerate issues), but the visuals were a bit less crisp. Actually, the whole game was not exactly clear even on the PS3, but on the Vita it was ever so slightly less so. Still, am quite impressed with the results.
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  • Pudding wrote his opinion about Ico
    10 years ago
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    Ico is a game that won't sit well with everyone. Be it for its unappealing visuals, clumsy camera and controls, its overly minimalistic nature... Let's just say it has a lot going against it. And yet, some will be able to look past those shortcomings, embrace some of them even, and get completely absorbed by the areas in which the game excels in.
    Pros: Brilliant level design, superb puzzles that are well integrated into the environment, minimalistic game design, good atmosphere
    Cons: Bad controls and camera, weak combat, poor AI all around, ugly environments, its minimalism is a tad strong across all areas
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  • DJ_JJSlider wrote his opinion about Ico
    10 years ago
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    Ico's art style is strange and haunting. However, it is a touching journey through a boy's adolescence. Players will feel the pain and sorrow as he struggles to keep a frail young girl alive against the dark mysterious spirits in the castle.
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  • Alianger wrote his opinion about Ico
    10 years ago
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    Think Another World but with an ally that you have to protect and tell what to do at all times in a typical rescue the helpless girl scenario. Add Zelda-like mechanics, a somewhat cryptic plot and there you have it, ICO.
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    • Sir Larosenin
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      Sir Larosenin
      Editing … The difference here is that you need her as much as she needs you.
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    • Alianger
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      Alianger
      Editing … I'd say the symbiosis theme is something the games have in common. My comment from a few years back is unfair though, and shouldn't be taken too seriously :)
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    • Sir Larosenin
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      Sir Larosenin
      Editing … Oh yeah, didn't realized it was that old. I did not remember that Unikgamer's comment were sometimes transferred here, sorry :P
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Alternative Names

The Ico & Shadow of the Colossus Collection (PS3)

Game Info

Released Yes

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Created 2013-03-26 06:51 pm
Page creator Papissama
Views 3,047
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