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9.1 Fantastic
Rated by 34 people
  • 3 years ago
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    Fun game. Oh wait, I typed that wrong. Hang on...

    "Fun" game.
    https://www.youtube.com/watch?v=Pjib5LReUSo
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  • 3 years ago
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    While I'm really excited to play Demon's Souls on PS5, the footage I've been watching on Youtube has further cemented my belief that Bluepoint don't really "get" the material they're reworking. This first occurred to me with the intro to the Shadow of the Colossus remake, where among other issues, they included diegetic audio instead of just the music like the original had. It distracts from what I consider one of the finest pieces of music in all of gaming and for me it dramatically alters the tone.

    Now with Demon's Souls they seem to have overhauled a lot of the OST, and it sounds vastly inferior. Listen to the score in the original intro: https://www.youtube.com/watch?v=6jpD2VXe2cE,

    vs the remake:https://www.youtube.com/watch?v=ccZtt7v5Z3c

    Not only does the new arrangement sound like some discount LOTR shit, the new sound mixing has the grunts of battle totally drowning out the music. The original has a nice buildup of knocking the protagonist backwards before revealing the skeleton, whereas in the remake he just pops out all "Braaah, chainsaw bear!!!" The reveal of the Dragon God in the original is also much more dramatic, really showcasing his awesome double set of teeth, while in the remake the interesting details of his design don't stand out nearly as much.

    They also seem to have completely redone the theme for the Phalanx Demon fight. Original: https://www.youtube.com/watch?v=yMnn5icPI6s Remake: https://www.youtube.com/watch?v=4tJJfoA0Zdo. A decade ago Demon's Souls OST sounded unlike anything I'd ever heard before, and what they've replaced it with doesn't sound bad, but feels like some revamped version of a generic Game of Thrones theme.

    The changes they made to the Fat Official are also truly bewildering.

    I watched the interview Digital Foundry did with some of the devs at Bluepoint, during which they said a few different variations of "When it comes to changes we tried to make the game that From Soft would have made if they had the power of the PS5," and just... no? I'm pretty sure the creative choices From had for the music had nothing to do with the hardware limitations of the PS3.

    This is early game stuff, and I'm not sure how much more of the game I want to spoil for myself on Youtube since again, I am genuinely looking forward to playing it. And these may seem like nitpicks, but it was the subtle touches in tone and atmosphere that went a long way to making Demon's Souls a hit, and the series it spawned a sensation. I truly don't want to shit too hard on Bluepoint since they overall seem to have made something really cool, but I am curious to see what their output will be if they ever start making their own original titles, because based on what we've seen so far, their art direction is rather lacking in the finer points.
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  • 3 years ago
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    NEW GAMEPLAY, plus omni-directional rolling confirmed in interviews! :D

    Would be cool if rolling were an option you could set to "classic" for those who want to experience the game as it felt originally, but omni-directional rolling was an essential addition to the series and all future installments feel dated without it.

    My biggest worries right now are the blue "soul absorption" effect getting distracting, and the developer replicating some of the mistakes of world/character tendency from the original.
    https://www.youtube.com/watch?v=C7NqSTQvRBw
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    • DJ_JJSlider
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      DJ_JJSlider
      Editing … I thought omni-rolling was in all the games. Then again, I started with Dark Souls. And...I never beat it. Figures.
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    • Husky Wing
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      Husky Wing
      Editing … I've played The Surge :)
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    • Sandvich
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      Sandvich
      Editing … Omni-rolling is not in Dark Souls. Debuted in DSII, y'know, the one "everyone" hates.
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  • 8 years ago
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    I fell into a hole (well, I dropped on purpose … I was curious) but then there was no way back up. So I had to drop deeper and deeper. Now I'm standing in front of a fog that obviously leads to a boss. Looks like a large fiery arena. There are giant skeletal remains of dragons and other animals around me.

    … I'm scared (°.° )
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    • Silent Gamer
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      Silent Gamer
      Editing … Things like this are the reason this game both intimidates and intrigues me :P
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  • 8 years ago
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    I lost close to 3o,ooo souls yesterday ... :^(
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    • Pudding
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      Pudding
      Editing … Overconfidence leads to a loss of (30000) soul(s)...
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    • WoodrowShigeru
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      WoodrowShigeru
      Editing … I'd rather say overconfidence makes you die the first time around, but the second time is just carelessness during the frantic attempt to rush to where you died ... But if you think about it, maybe "carelessness" is just another way of saying "overconfidence" ...... Stupid wolves.
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    • WoodrowShigeru
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      WoodrowShigeru
      Editing … I'm afraid that this will happen a lot more often.
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  • 8 years ago
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    Man, why is the stupid Monumental so hidden? I was wandering about in Boletaria for hours and days, wondering where to go next – and as it turns out I was searching in the totally wrong place!
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  • Kylin Snowden wrote his opinion about Demon's Souls
    9 years ago
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    Tied with DS1 and Bloodborne
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  • Pierce Drew wrote his opinion about Demon's Souls
    9 years ago
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    Interesting world, some of the best atmosphere created in a game ever and some truly inspired concepts coupled with brutal but fair gameplay.
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  • 9 years ago
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    Escaped many traps and I'm still ahead of the enemy types. So far, so good.
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  • 9 years ago
    Saved!
    You… You killed him, didn’t you? Very well... I can no longer resist you. Do as you like... Take your precious Demon soul.
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Created 2013-03-26 06:51 pm
Page creator Papissama
Views 2,352
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