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8.3 Great
Rated by 21 people
  • 2 weeks ago
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    I originally passed on the remaster because I could not stand the new voice actor for Zack, but my love of Rebirth left me wanting more Final Fantasy VII, so I caved and bought Crisis Core: Reunion. The voice acting still sucks and I hate the way Zack comes across as an idiot, but I cannot fault the gameplay improvements. It's the same game I loved on the PSP, but with a shinier coat and improved controls. I'm about 12 hours in and having a great time fusing materia and kicking ass.
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  • 5 years ago
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    my first real rpg experience as a kid and i player before ff7. the story is beautiful and the ending made me cry.
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  • 8 years ago
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    I feel mixed about this so far. Some of the music is so damn good, but the narrative has a very Kingdom Hearts feel to it.
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    • Silent Gamer
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      Silent Gamer
      Editing … I think that's why I loved it :)
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    • Dr Eggnog
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      Dr Eggnog
      Editing … I find Crisis Core's story too sci-fi to feel like Kingdom Hearts. It's not... bubbly and soft enough.
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    • rockshard PhD
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      rockshard PhD
      Editing … There is a similarity. Both games at their core are just pretty decent button mashers where you press X to bop enemies over and over, but with lots of shovelware RPG mechanics tacked on that don't accomplish anything.
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    • Dr Eggnog
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      Dr Eggnog
      Editing … I love the materia fusion system in Crisis Core personally, though I imagine if you play the game on Normal you could probably get by without using it. The combat in Kingdom Hearts 1 didn't feel anywhere near decent to me.
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    • Bob GutSmasha
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      Bob GutSmasha
      Editing … I think it's the character focus, the dialog is less 'bubbly' compared to KH, but it focuses on the characters in a similar way or something. Not a bad thing, I liked KH, but it doesn't feel in the same style as FF7, if that makes sense.
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    • Dr Eggnog
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      Dr Eggnog
      Editing … Oh I see, my mind went to tone instead of focus. I never really thought of Crisis Core as more character focused than VII, but I suppose the smaller scale and scope of the game can make it feel more down to earth and character driven.
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    • rockshard PhD
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      rockshard PhD
      Editing … it seemed to me that 99 percent of fusions result in the same materia, and adding items doesn't do anything. The melding system in KH BBS is a lot more fruitful but still involves a lot of maidwork to pair different combinations until you get one you haven't tried before. (which in turn makes the game seem a lot longer than it really is)
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    • Dr Eggnog
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      Dr Eggnog
      Editing … I had no trouble getting lots of nifty new materia. If I remember right adding in items was how I got up to 9999 HP.
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    • rockshard PhD
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      rockshard PhD
      Editing … Deleted by himself
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  • 9 years ago
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    • Sha Ember
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      Sha Ember
      Editing … I played this game a looooong time ago. I don't even remember the story, only Zack. It is on my list now. :)
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  • Bimmy Lee wrote their opinion about Crisis Core: Final Fantasy VII
    9 years ago
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    Crisis Core is one of many spin-offs of the popular main line of games. This one is a prequel to the revered Final Fantasy VII, and is centered around Zack Fair as he ascends the ranks of SOLIDER. Players and fans of Final Fantasy VII already know how this game will end before it begins and indeed, they know of a number of plot points but the game itself presents this time of the FFVII timeline extremely well. The battle system is active and similar to the one used in the Kingdom Hearts titles but with the addition of a roulette wheel. Matching three faces will cause a limit break. Like with Final Fantasy IX, Crisis Core is a game that makes me cry at the end. It's a fun title to play and it's the best possible reason to own a PSP.
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  • 9 years ago
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    These sidequests aren't gonna stop coming, are they? I figured I'd work through all the available ones before moving on with the story, but here we are 4-5 hours later, still on chapter 3, now at lvl 25 instead of 7. I heard this game was pretty short, so I checked a guide to see what the recommended level to beat the game is, and it said 29. If their intention was to make "Very Hard" quests near-impossible so the player would move on with the story, they didn't do a very good job. :P I think I'll finally move on, though. I'd really like to unlock that materia fusion system at some point.
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    • Firion Hope
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      Firion Hope
      Editing … I got tired of the sidequests fast. They were boring and there's no real point to them since the game is pretty easy
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    • Axersia
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      Axersia
      Editing … Yeah, I wanted to see what those sidequests were all about, and the rewards were so good that I decided to do them all. Literally everything I've equipped came from those quests. Of course, I've completely broken the game now as I'm lvl 28 at the beginning of chapter 5. Probably won't be doing more of them, but it's unfortunate that even shops, summons, and enhanced materia fusion are gated behind those quests.
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  • Dr Eggnog wrote his opinion about Crisis Core: Final Fantasy VII
    10 years ago
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    Crisis Core: Final Fantasy VII is awesome fun. I played it on Hard mode, and the gameplay was very challenging and required quick reflexes. This is among the most difficult games I've beaten. I love the Materia Fusion system, which gives you some really cool ways to customize the main character. The graphics are excellent for the PSP and the music can do both cool and beautiful. The controls work a lot better than in most action rpgs, with a really good dodge ability. There's tons of side quests for leveling up the main character. The story is alright, with a likable cast of characters and some cool connections to VII.
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  • Big Boss wrote his opinion about Crisis Core: Final Fantasy VII
    10 years ago
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    The only FFVII spin-off that's actually a worthy additon to its universe (for the most part). Fleshes out the character of Zack nicely. If you're willing to give the leeway to retcon the story some it's a nice visit to the universe. Still one of the best looking games for the system, and most of the musical compositions are pretty good, with a few standouts. Combat is fairly repetitive but gets the job done, and there's lots of missions to keep you playing.
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  • Pudding wrote his opinion about Crisis Core: Final Fantasy VII
    10 years ago
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    Even though Crisis Core is a flawed game, it's still a beautiful experience. One that only adds to the, already fantastic, Final Fantasy VII. Just be patient with the game, since it does take its time to unfold properly. It's worth noting that the game features a lot of additional content, in the form of sidequests, provided you can endure the repetitive gameplay and scenery.
    Pros: Incredible story, outstanding music, great graphics and cutscenes, fan service done right
    Cons: Boring gameplay, tedious and repetitive sidequests, unimaginative level design, at times pretentious writing
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Alternative Names

Crisis Core: Final Fantasy VII d E
クライシス コア -ファイナルファンタジーVII- J

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Released Yes

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Created 2013-03-26 06:51 pm
Page creator Papissama
Views 1,618
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