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Bravely DefaultVideo Game (J-Style RPG)

Bravely Default, known as Bravely Default: Flying Fairy (ブレイブリーデフォルト フライングフェアリー, Bureiburī Deforuto: Furaingu Fearī?) in Japan, is a role-playing video game by Square Enix for the Nintendo 3DS, a spiritual successor to the 2010 video game Final Fantasy: The 4 Heroes of Light. Originally released in Japan in 2012, the game was developed by Silicon Studio, best known for the adventure game 3D Dot Game Heroes. The game’s job and battle system are similar to Final Fantasy V. It features augmented r... View more [Wikipedia]

User Average Score

8.2Great!

Rated by 18 people registered on Favslist

Gries HeBravely Default

3 months ago

I'm not saying I played Bravely Default for 240 hours, but I totally did.

Gries He Also, the game's subtitle is a huge spoiler

3 months ago

Gries HeBravely Default

3 months ago

If you equip the two most expensive items in the game at the same time, the only 'benefit' you will have is that you will now neither get any money nor get any experience points/job points after a battle. Hilarious
Some things are not meant to be mixed and matched.

Gries HeBravely Default

4 months ago

This is the best final Fantasy game not set in Ivalice.

rockshard PhD I'm done with rpgs. What's the point of learning a game's systems and what all of the items do if within 30 minutes you're going to realize the game is shit and decide to try something else? Rinse and repeat.

4 months ago

Silent Gamer ^ Does that mean you've given up on yout rpgmaker game?

4 months ago

rockshard PhD nah, rpg maker has nothing to do with that. It's not like I would have purposefully implemented all the stuff that makes rpgs shit. In fact I've recently decided that it's ok if my game isn't even an rpg (as in no exp/leveling) because making a non rpg is even more subversive than simply making a good rpg. If anyone objects to calling it an rpg they'd be forced to come up with a new term for it, like "menu battle system game" or something. (MBS for short) lol.

4 months ago

Gries HeBravely Default

2 years ago

Do you reckon 'Bravely Default' will skyrocket in value like 'Xenoblade Chronicles' and the 'Fire Emblem' games for example, or is it more likely that this game gets cheaper over time just like every other third-party game?

free fall Nah. I don't expect it to become a $10 game but it probably won't break $40 for a long time.

2 years ago

Gries He I could get it for 28 Euro, should I bite? edit: used

2 years ago

free fall New or used? It will probably be lower a year from now but if you want it right now that's a good price right now, at least in the US. I'd say go for it.

2 years ago

Ulty wrote his opinion about Bravely Default

3 years ago

Bravely Default is a very enjoyable experience, for anyone who loves classic JRPG's. The gameplay itself is pretty solid and fun, with an interesting mechanic that gives it it's own level of strategy. The soundtrack is also pretty good, with some noticeable songs. Overall it does a very good job of capturing that classic feel...but that's not always a good thing.

The game lacks identity, you could've called this Final Fantasy and no one would notice. The game also has a serious pacing problem, the second half of the game envolves you repeating the same things over and over with no worthwhile difference. It also suffers from balance issues, some bosses are godawfully designed. There were times when all my characters were in Default and full HP, and a boss would just pull a move out of his ass and OHKO my whole party!

The game has serious design issues, but overall it's really enjoyable. I just hope the sequel has a bit more identity, and irons out these design flaws.

Score: 7.5 (Good!)

Ulty Bravely Default

3 years ago

So I think i'm about to finish chapter 4...with my post about a week ago I was loving the game, but now that i'm deeper into it I can tell you my opinion has gone down...

I don't really mind difficulty spikes. I actually kind of like them, it's like the game slaps you in the face when you thought you could just breeze through it. Everyone on the planet hates them, because how they can ruin the pacing and one's enjoyment of the experience. So i've been trying to understand why is it that I don't mind them, and i've come to a conclusion: most games i've played that have them, the spikes weren't very abrupt...they ARE in Bravely Default. After chapter 2 the game increases its difficulty substantially, to a point where level 66 knights with high defense can get one-hit killed by a very common enemy. True, I am in Hard mode, but even so this spike is WAY too noticeable for me to swallow it and appreciate the given challenge. The game was being reasonably challenging, and now it's like every match I have i'm fighting for my life. Which would be AWESOME if the designers knew how to design a challenging game through a gradual increase and not in a ridiculously abrupt way.

Although this is a glaring issue that many people took notice in Bravely Default, i'm still enjoying it. If only this difficulty was well designed, and properly introduced to the player, this would easily elevate Bravely Default as one of my all time favorite RPG's. If only...

Ulty Bravely Default

3 years ago

I've finally started investing time to finish this game once and for all. I'm in the 2nd chapter now...

...i'm loving it! Anyone who knows me is aware that I love this kind of RPG. Loving the gameplay and liking the soundtrack...not so much the story and the art design, though. But the gameplay is what matters, even in an RPG.

I am confused as to why people consider this "the best Final Fantasy in the last decade"...I mean I know recent FF's have been dissapointing compared to the classics, but being a huge FF nerd I can tell you that the one thing that sets that series apart is its willingness to change and approach the JRPG formula from different angles (FF is basically the anti-DQ). Please people, if I wanted to play a classic FF I'D PLAY a classic FF. Which leads me to one of my biggest problems with it so far (and i'm aware that might change once I finish it): it's not doing enough to seperate itself from a classic FF "wannabe"...

Still love it though, and sadly FF got to a point where wannabes and ripoffs are ALOT better. I just hope Bravely Second tries to reach for more, because I will certainly not pay full price again for another classic FF wannabe...

Ulty I highly recommend the game, you should be able to find it online relatively cheap by now.

3 years ago

Leya Kath Sha already has it, I think I'll try it when I'll finish FF IX.

3 years ago

Ulty Oh great then. Make sure to finish IX, a way better game

3 years ago

Jack Mills wrote his opinion about Bravely Default

3 years ago

A lot of people disliked the pacing in the second half of this game. It was quite repetitive. However, you can easily either rush through the entire second half in 3 hours, which eliminates the issue of it being boring because you can get it over with in a day, or you can stop and do the extra sidequests which will make it non-repetitive.

Considering Square's recent RPG innovations have only being partially successful, this game was a great return to RPG mechanics of old with some really great Anti-Frustration Features like being able to control the encounter rate. Can't wait for the sequel.

Grinding endgame can be annoying though, since you literally enter battle, the enemies automatically die because of your passive ability, rinse and repeat.

Score: 8.5 (Great!)

Brendon Moen Just because you can rush through it doesn't really make that part of the game better. The only thing that kept me playing past that point was the ability to turn off the encounters, to be honest. If you couldn't do that, I'm sure I would have dropped it for something else. Still like the game as a whole, though.

3 years ago

Brendon Moen wrote his opinion about Bravely Default

3 years ago

I don't know why I like this game as much as I do. The bullshit that Silicon Studios pulled for the last four chapters is inexcusable, but I just can't bring myself to dislike this game. That's not saying that there isn't anything to like about the game, because there certainly is. The music is among some of the best in any game I've ever heard, the battle system is actually pretty complex and put to good use during bosses (if you don't break it, that is), and even the story starts to shine through during the latter half. If you even remotely enjoy Final Fantasy III or V, definitely give this a shot.

Score: 6.0 (Not bad!)

Jonathan Oyama wrote his opinion about Bravely Default

3 years ago

Bravely Default masterfully combines an intense turn-based battle system with colorful graphics and an epic orchestral soundtrack. The result is a unique, one-of-a-kind adventure with dramatic voice acting and a complex storyline. Bravely Default also adds in clever use of the StreetPass system and Internet communication, making it one of Square-Enix's most advanced RPGs so far.

Score: 9.5 (Fantastic!)

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Other Titles

  • Bravely Default: Flying Fairy
  • Bravely Default: For the Sequel
  • Bravely Default: Where the Fairy Flies

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